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Our Motivation
> 3% of females say a career in technology is their first choice
> 65% of young people will be employed in jobs that currently don't exist
> 11% of boys and 28% of men in the UK are classified as obese
> 9% of girls and 29% of women in the UK are classified as obese
> 90% of jobs in the next 10 years will require some sort of digital skills
> Physical activity has beneficial effects on the brain's structure and function
> Physical activity enhances performance in various skills and academic readiness from ages 4 to 18
![About Digit<all>](https://static.wixstatic.com/media/19c5bc_54b83a9a5d8941bcb6a00dc6d009e74bf001.jpg/v1/fill/w_500,h_281,enc_auto/file.jpeg 1x, https://static.wixstatic.com/media/19c5bc_54b83a9a5d8941bcb6a00dc6d009e74bf001.jpg/v1/fill/w_1000,h_563,enc_auto/file.jpeg 2x, https://static.wixstatic.com/media/19c5bc_54b83a9a5d8941bcb6a00dc6d009e74bf001.jpg/v1/fill/w_1500,h_844,enc_auto/file.jpeg 3x)
About Digit<all>
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Codeweek
Code Week is a grassroots initiative which aims to bring coding and digital literacy to everybody in a fun and engaging way.
Digit<all> are key supporters of CodeWeek in the UK.
Learning to code helps us make sense of the rapidly changing world around us. Join millions of fellow organisers and participants across the UK and beyond to inspire the development of coding and computational thinking skills.
Not sure how to get started? Take a look at the how-to page, and download toolkits for organisers to get prepared and spread the word.
If you are not sure how to organise an activity, visit this teaching resources page and learning bits training materials for guidance and tailored lesson plans.
Get involved with organising a coding lesson, celebration, community event or training and receive your CodeWeek certificate of participation for you or your institution.
Our Story
Digit<all> was founded in 2022 by Peter Marshman, lead of the top performing Computing Hub for the National Centre for Computing Education.
Following years of collaboration and strategic support for schools across the United Kingdom and beyond, the need for engaging and active learning with a focus on technology, coding and data science was clearly evident. Since then, digit<all> has developed partnerships with schools, universities, sports clubs and other charities to increase the well-being of young people and to provide them with the skills and knowledge to become non-sedentary, active and happy learners.
![Children Computer.png](https://static.wixstatic.com/media/19c5bc_fbd3abb8d66b40c4b2356bb67e030326~mv2.png/v1/crop/x_0,y_245,w_4000,h_3580/fill/w_368,h_329,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Children%20Computer.png)
We provide training for teachers and workshops and enrichment camps for young people both in school and in the community. These opportunities are linked to the context of digital roles such as in space, sport and cyber security.
We also generate resources to enable teachers to deliver creative computing content within their curriculum and to engage young people through community and educational workshops. The charity also provides a range of strategic support plans to ensure that schools can receive the necessary mentoring, coaching and training to provide a creative computing curriculum.
Read a copy of our impact report below:
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